AtriumResearch a curriculum

Built for Memory Meets Motion

A classroom that remembers.A school that moves.

Atrium turns one assignment into a living plan for every learner. It remembers prior barriers, forms explainable learning rooms, and brings the professor in for the decisions that matter.

8 specialist agents2 approval gates11 live event types
atrium / classroom run 08 Live
Today's classroom questionWhy did Maya and Devan get the same score?
ANALYSIS COMPLETE

Same score. Different barrier.

2 paths
M
MayaVisual sign support
Ember
D
DevanOrdered step support
Harbor
Graph memory connected4 rooms forming
Graph memoryLive event spineHuman approvalSecure by default

WHY ATRIUM

Short enough to understand. Deep enough to matter.

A grade tells you what happened. Atrium traces why it happened, so the next intervention comes from evidence instead of averages.

Human in the loop01
PF
Professor FloresReview requested
2 gates

Judgment stays human.

Uncertain grades and tomorrow's plan pause for educator review.

Remember24

students connected to prior evidence

Explain3

shared academic barriers found

Rebuild4

learning rooms ready to review

ONE CONTINUOUS LOOP

From assignment to tomorrow.

Every decision stays connected to evidence, visible in the world, and reviewable by the educator.

M01

Remember

Recover mastery, misconceptions, supports, and the classroom evidence behind each one.

E02

Explain

Trace why students are stuck, then propose learning rooms around shared academic barriers.

R03

Rebuild

Adapt the assignment by room without changing the learning objective or lowering the bar.

P04

Plan

Bring the professor in to review uncertain grades and approve tomorrow's teaching plan.

MONDAY MORNING, IN MOTION

The system explains itself by moving.

Rooms rise when groups form. Students move when mastery changes. The next teaching plan appears as a preview of tomorrow's school.

  • 01 Open any room to see the barrier behind it.
  • 02 Follow every agent handoff in the live feed.
  • 03 Inspect the graph path behind each decision.
  • 04 Pause and approve at both human gates.
Explore the interactive world
PF
GOOD MORNING, PROFESSOR

Today's classroom

3 agents working
Mastery72%+8 this week
Rooms041 needs review
Evidence148graph paths
LEARNING ROOMS
EmberVisual sign support
6
HarborOrdered operations
7
ForgeTransfer practice
5
LIVE AGENT FEED

Grouping complete4 rooms proposed

Supports preservedAccessibility checked

Reviewing evidence24 submissions

REAL INTEGRATIONS

Five technologies. Five clear jobs.

Each sponsor owns a distinct responsibility in the system. None of the integrations are decorative.

01
FalkorDBMemory

Classroom knowledge graph

02
LaserDataLive

Ordered event stream

03
RocketRideMotion

Assignment pipelines

04
Guild.aiJudgment

Agents and approval gates

05
SnykSecurity

Automated code protection

RESPONSIBLE PERSONALIZATION

Personalized support. The same high bar.

Atrium groups by current academic barrier, never by diagnosis. Accessibility changes presentation, pacing, and support while the learning objective stays fixed.

01

Evidence firstEvery room links to a graph path and classroom evidence.

02

Humans stay responsibleUncertain grades and final plans require educator approval.

03

Memory compoundsEach assignment improves the model used for the next one.

04

Security runs quietlySnyk checks every code change outside the classroom runtime.

THE CLASSROOM IS READY

Watch one assignment rebuild the school.

Start with a synthetic Algebra I class, then follow every room, decision, and movement from upload to tomorrow's lesson plan.

Build a learning run